Everything about fishing on La2World

Some in-game content or certain skills, like expanding personal inventory or warehouse, can only be obtained through fishing. You can do it in specific waters of the Lineage 2 world; you need a fishing rod, bait, and fisherman skills. Now about this in more detail.

Fishing on La2world

 

On our project fishing is simplified. All you need for fishing is a rod and bait

Both can be bought from the NPC “Fishing Guild Member”.

 

With this rod-and-bait set we catch regular fish that can later be exchanged for proofs to expand inventory/warehouse. Auto-fishing works on Crystal Isle. Fishing goes like this:

  1. We go to the water around Parnassus. 
  2. We take the rod and bait in hand
  3. Press the button    for auto-fishing.
    Done! Your char automatically catches fish.

But be careful! After some time dragons that roam Crystal Isle may spawn near your char and can kill you!

Above you read about fishing that gives proofs for inventory/warehouse expansion.

There are also extra fishing spots where you can catch specific fish and exchange them for various enhancers.

There are three such waters:

  • Fellmere Lake ( from Gludin TP –> Abandoned Camp )
  • Iris Lake ( from Elven Village TP –> Elven Fortress )
  • Narsell Lake ( from any town noble TP –> Coliseum )

Each of these waters needs its own bait, which you can buy from the same NPC:

 

The process is the same

  1. Go to the water you need
  2. Take the rod with bait in hand 
  3. Start auto-fishing

Same system – after some time a Lake Monster may appear and can kill you.

 

Now about the enhancers.

After you fished and got the fish, you can exchange it for enhancers

Physical

NameTuna Azu – Berserker EnhancementTuna Azu – Master EnhancementTuna Azu – Master Enhancement
Enhancement
Speed +33
Atk. Spd +5%
P.Atk +5%
P.Def/M.Def -9%
Accuracy +4
P. Crit. Rate +15%
P. Crit. Power +10%
P. Crit. Power +50
Blow skill land chance +5%
Debuff resist +5%
Speed +33
Skill crit chance +5%
Skill attack power +7%
Atk. Spd +7%
P.Atk +5%
Physical skill cooldown -5%
Heal efficiency +5%
Accuracy +2
Stun chance +15
(Archers, Arbalests) Attack range +50
Speed +33
HP/CP +5%
HP/CP regen +5%
Physical skill cooldown +5%
Heal efficiency +5%
Stun chance +15
Hold chance +10
Mental attack chance +10
Paralyze chance +10
Bleed chance +10
Poison chance +10
(Big sword, big blunt, pole) 
attack range + 50
Required resources
Large Tuna - 7 pcs. (Iris Lake)
Flounder - 14 pcs. (Narsell Lake)
Small Perch - 28 pcs. (Fellmere Lake)
Large Tuna - 7 pcs. (Iris Lake)
Flounder - 14 pcs. (Narsell Lake)
Small Perch - 28 pcs. (Fellmere Lake)
Large Tuna - 7 pcs. (Iris Lake)
Flounder - 14 pcs. (Narsell Lake)
Small Perch - 28 pcs. (Fellmere Lake)

Defensive

NameFlounder Stew – Spiritual Fortress EnhancementFlounder Stew – Steel Fortress EnhancementFlounder Stew – Elusiveness Enhancement
Enhancement
Speed +33
CP +10%
M.Def +7%
Shield defense +5%
Shield block defense 5%
Reduces magic crit dmg taken by 5%
All attribute defense +5
Hold resist +5
Paralyze resist +5
Bleed resist +5
Poison resist +5
Speed +33
P.Def +10%
HP/CP +5%
Shield defense 5%
Shield block chance 5%
All attribute defense +5
Stun/Bleed defense +5
Speed +33
Chance to be crit -5%
Chance to be magic crit -5%
PvP defense +5%
Evasion +3
Hold resist +5
Paralyze resist +5
Bleed resist +5
Poison resist +5
Mental attack resist +5
Stun resist +5
Sleep resist +5
Required resources
Large Flounder - 7 pcs. (Narsell Lake)
Perch - 14 pcs. (Fellmere Lake)
Small Tuna - 28 pcs. (Iris Lake)
Large Flounder - 7 pcs. (Narsell Lake)
Perch - 14 pcs. (Fellmere Lake)
Small Tuna - 28 pcs. (Iris Lake)
Large Flounder - 7 pcs. (Narsell Lake)
Perch - 14 pcs. (Fellmere Lake)
Small Tuna - 28 pcs. (Iris Lake)

Magical

NamePerch Ukha – Sage EnhancementPerch Ukha – Meditator EnhancementPerch Ukha – Envier Enhancement
Enhancement
Speed +33
MP +5%
Casting Spd +5%
M.Atk +15%
Magic Crit. Rate +5%
Magic Crit. Power +10%
Stun resist +10
Paralyze resist +5
+50 skill range
Speed +33
CP +10%
MP +5%
PvP defense +%
Casting Spd +10%
M.Atk +5%
MP cost -5%
Heal power +100
Stun resist +10
Speed +33
Casting Spd +5%
M.Atk +15%
MP cost -4%
Magic skill cooldown 5%
Hold chance +10
Sleep chance +10
Paralyze chance +5
Mental attack chance +5
+50 skill range
Required resources
Large Perch - 7 pcs. (Fellmere Lake)
Tuna - 14 pcs. (Iris Lake)
Small Flounder - 28 pcs (Narsell Lake)
Large Perch - 7 pcs. (Fellmere Lake)
Tuna - 14 pcs. (Iris Lake)
Small Flounder - 28 pcs (Narsell Lake)
Large Perch - 7 pcs. (Fellmere Lake)
Tuna - 14 pcs. (Iris Lake)
Small Flounder - 28 pcs (Narsell Lake)