Добрый день запускаю с лаунчера, проверку сделал, клиент тоже с сайта Вашего качал, выдает следующее Version: EP30_Global,NLS,V2110409,110 BuildDate: Mon Oct 23 07:35:36 2017 Time: 2023.1.31 11:20:02 [GTick=2,LGTicks=1] PosCode: 0:0:0 ZoneName: OS: Windows 10(64) 10.0 (Build: 9200), Service Pack 0.0 CPU: GenuineIntel Intel(R) Core(TM) i5-7200U CPU @ 2.50GHz @ 2718 MHz RAM: 8060MB RAM CPUInfo: 4,2,4,0 Memory: 116956KB Video: Microsoft Basic Render Driver (546), DX v4.9r904 Option: 1280x720S_W0_H0A0K_ VideoResources: 34 MB MAC: A8-1E-84-6D-88-F5 LANG: RUSSIAN IME: ??? Error: History: DrawPrimitive <+ RenDev=fd670000 CurrentState=fd6792c4 <- DrawLoop <- FD3DRenderInterface::DrawPrimitive <- DrawSortedSection <+ StaticMesh=L2Sky_S.L2sky_sp04 SectionIndex=0 <- RenderStaticMeshLod <+ StaticMesh=L2Sky_S.L2sky_sp04 Owner=SkyLevel.SkyMeshActor4 Instance=None <- FDynamicActor::Render <+ SkyMeshActor SkyLevel.SkyMeshActor4 <- RenderActor <- RenderDeferredActors <- RenderLevel <- FSkySceneNode::Render <- NoStencilRendering <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- SceneNodeRender <- Draw <- UGameEngine::Draw <+ GRenDev = fd670000 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop Exception: Code [EXCEPTION_READ_VIOLATION DataAddress:0x000000F6] Address [0x6F325D88] SegCs [0x0023] d3d10warp.dll [0x6EE80000] Offset [0x004A5D88]
Спасибо, сейчас попробую, хотя обновлялся вчера, через nvidia geforse experience. Спасибо за оперативность